and High Score Tips & Hints
the characters of Toy
Blast off to "infinity and beyond"
as you join Buzz Lightyear in an interactive and intergalactic battle against
the Evil Emperor Zurg. The fate of the universe is in your hands as you pilot
your Star Cruiser through the treacherous terrain while zapping enemy targets
and racking up points.
- Spin your Star Cruisers 360 degrees
while you fire moveable, hand-held laser cannons.
- Blast enemy targets and amass points,
then compare your high-score with other Space Rangers or go for a personal
- Climb up the Space Ranger ranks as
your scores soar to astronomical heights each time you play.
- Save the galaxy, then e-mail your
Astro Blaster score home and wow your friends and family.
- Join the battle online
and team up with a Guest playing live in Disneyland Park.
Blasters Ride Facts
- Grand opening:
May 4, 2005
- Soft opening: March 17, 2005
- Designer: Walt
- Manufacturer: Sansei
Yusoki Co. Ltd..
- Attraction name: Buzz
Lightyear Astro Blasters
- Ride system: Omnimover
- Options: Fast Pass
- "Vehicle" Capacity:
adults or 1 adult & 2 small children
- Restraint Method:
- Ride Photo: Yes
- Length of Ride: 5
- FastPass: Yes
- Single Rider: No
- Show scenes:
- Gantry Hall / Flight Deck
- Robot Attack
- Zurg's Dreadnought
- Zurg's Secret Weapon
- Crash Landing
- Planet Z
- The Final Battle
- Victory Celebration
- Former attractions in same
- Circle-Vision 360°
- Rocket Rods (queue)
Buzz Lightyear Astro Blasters
High Score Tips
Buzz Lightyear Astro Blasters ride
is fun to muck around on but if you wanna get serious and beat your
friends at it, here's all the hints, tips and secret you need to know
about how to climb the high score rankings!
Target Shape Values
- Round Target: 100 points
- Square Target: 1000 points
- Diamond Target: 5000 points
- Triangle Target: 10,000 points
Learn the order of what shape is
most valuable and always go for the higher value targets on the ride.
Round targets are practically a wast of time, but there are many of them.
Try your hardest to always be firing at Triangle and Diamond targets only.
Unless you really can't see any other targets around.
You get more points hitting a
target when it is lit up then when it is not so choose the ones that are
lit up to get bonus points.
High Score Table
you holding the gun backwards??
don't really know what to do but tried.
some practice and you'll be great!.
effort! Skilled, but not hitting the really big targets.
are very good!
are really really good!
need a life!
You can hit the same target
continuously so if you find a high scoring target, keep hitting it until
you can no longer hit it. Note: you will see a light flash on your 'gun'
telling you you are hitting the target.
Did I say stop?
To avoid disappointment for little
kids, charity points are given even if you don't hit something, so NEVER
take your figure off the trigger. Oh and if the ride stops for some reason
- KEEP SHOOTING!
Ride, re-ride, re-re-ride . . .
learn the locations of the high scoring targets. Maybe even take a trip
and don't fire a shot, just study the layout. the GO FOR IT!
Big Scoring and Hidden Targets
A 'Jack-in-the-box' has a target on
the box. If you hit this target the box opens to reveal 'alien' Jack. As
the box is opening, shot a diamond target on the inside lid of the box.
When Jack pops up there is a triangle target. Note: In this same room you
can also find a circle with a diamond target else ware.
In the black 'speed tunnel' there are two hidden triangle targets. One on
the right as soon as you enter the tunnel, the other on the left as you
exit the tunnel. While in the tunnel there are also two dark diamond
targets on the ceiling.
The final room, on the floor, is a 'discarded' toy just before you face
Zurg and Buzz. Hit the circle target on this toy and a triangle target
will pop up close to your car.
On Zurg. There is a line running
down the center of his chest, just below his cape, with a very small dark
circle worth 50,000 points!